变量
camX
camY
camHeight
G_ObjectCount
L_ObjectID [objectManager]
L_distanceToPlayer [objectManager]
G_CarCount
G_Car_Spawn_Road_Number
G_Car_Random_Lane
G_AIPathCount
NumberOfCars
L_ObjectID [CarHitBox]
G_RandomCar
G_Pedestrian_Spawn_Road_Number
G_Pedestrian_Random_Lane
G_PedestrianCount
G_RandomPedestrian
G_PoliceOCount
WantedLevel
G_Police_Spawn_Road_Number
G_Police_Random_Lane
PoliceOnScreen
PreviousWantedLevel
L_WalkSpeed [PoliceOManager]
G_CarSpeed
PlayerActions
G_CarRotation
G_CarCollision
Weapon_ArmsType
G_BulletCount
G_BulletsOnScreen
Weapon_Type
Weapon_ID
PlayerRotation
G_Enemy_Bullet_Count
WantedLevelCrimes
G_MiniMapObjectCount
Car_Limit
G_ExplosionCount
L_BulletSpeed [PlayerBullets]
PlayerHealth
TankTurretRotation
GamePaused
StaticObjectCloneCount
FPS
Counter
G_BuildingCount
G_GroundCount
ChangeSpawned
LoadingStatus
L_PoliceODoing [PoliceOManager]
Pedestrian_Limit
P_ChangedSpawned
dumVar
Time_Minutes
Time_Hours
TimeOfDay
SwitchingToNight
Cheat_LockTime
InMenu
CollisionCamX
CollisionCamY
camRoadX
camRoadY
L_RoadID
G_KillFrenzyCount
G_NumberOfSirens
Cheat_Tank
CloneCount
L_Car_Speed [CarManager]
L_Car_Maximum_Speed [CarManager]
Pinpointexit?
列表
objectRendererX
objectRendererY
objectType
objectRotation
RoadInRange
carRendererX
carRendererY
carRotation
carHealth
carType
carHitbox
carActive
AIPathX
AIPathY
AIPathRotation
pedestrianRendererX
pedestrianRendererY
pedestrianRotation
pedestrianHealth
pedestrianType
policeORendererX
policeORendererY
policeORotation
policeOHealth
policeOType
carCrashHitBox
playerBRendererX
playerBRendererY
playerBRotation
PlayerBType
EquiptGuns
EnemyBRendererX
EnemyBRendererY
EnemyBRotation
EnemyBType
ExplosionRendererX
ExplosionRendererY
ObjectCityPart
buildingRendererX
buildingRendererY
buildingRotation
buildingType
BuildingInRange
groundRendererX
groundRendererY
groundRotation
groundType
GroundInRange
SpawnebleRoads
PedestrianSpawnebleRoad
PoliceActions
RoadCoordinates
KillFrenzyX
KillFrenzyY
角色
Stage
造型
背景1
backdrop1
backdropWater
Game Thumbnail
Game Thumbnailupdated
Game Thumbnail2
Black
SettingLayers
SettingLayers2
SettingLayers3
声音
啵
代码
当接收到 Busted
停止 该角色的其他脚本
当接收到 StartCity
重复执行
如果 ({WantedLevel} > 0) 那么
广播 POPUP
播放声音 在 1 和 4 之间取随机数 等待播完
等待 30 秒
当接收到 Wasted
停止 该角色的其他脚本
当接收到 PlayerEnterCar
如果 (CarManager 的 造型编号 = 9) 那么
将 {WantedLevel} 设为 5
将 {WantedLevelCrimes} 设为 5
角色1
objectManager
GroundManager
buildingManager
AiPath
Player
CarHitBox
PoliceCarLights
CarLights
PedestrianManager
PoliceOManager
PlayerCarHitbox
PlayerHitbox
AiCarHitBox
PlayerBullets
GunFlash
Cheat
EnemyBullets
PoliceIconsCar
PoliceIconsFoot
PlayerMiniMap
TankTurret
Explosion
WantedLevel
HealthBar
GunManager
MiniMap
MiniMapRoad
Screens
GameOverScreens
NigtOverlay
Time
MissionManager
MainMenuLogo
MainMenu
KillFrenzy
KillFrenzyIcon
KillFrenzyCount
MissionText
Sprite1
Ambulance
CarManager
Sprite2
AmbulanceIconCar
Sprite3
Sprite4
Sprite5
Sprite6
Sprite7
Sprite8
Popups
MainMenu2
Sprite9
Sprite10
PoliceJailvan
Sprite11
GTA Drive
Sprite12
Sprite13
Sprite14
Sprite15
Ios os
Linux
Windows 10 logo
Os
Popups2