Summer Soda: Carnival Minigames // #games

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最后修改于2024年08月15日

指导教师

操作说明

⚠️ READ BEFORE COMMENTING ⚠️
1. ADS ARE NOT ALLOWED, ALL ADS WILL BE REPORTED.
2. THE SPELLING "TIKITS" IS INTENDED.

✏️ GREETINGS! =3 ✨
FEATURED 7/27 TYSM!!! :DD
SHOUTOUT TO @FLUFFY-NOODLE FOR PROPOSING :] (PLEASE FOLLOW HER <33)

「SUMMER SODA: CARNIVAL MINIGAMES ⬦ 7.18.2024 」

THIS PROJECT IS FOR AN SDS, CREATIVE CARNIVAL!

* TO ENSURE EVERYTHING IS WORKING, PLEASE CLICK FLAG TWICE :)

TOTAL TIME TAKEN: ~16 HOURS

IF YOU HAVE ANYTHING TO SUGGEST, FEEL FREE TO DROP A COMMENT!

MINIGAME IDEAS ARE ALSO ACCEPTED, SO IF YOU HAVE ONE, DROP A COMMENT AND YOU MIGHT SEE IT SOON! :D

~~~

THIS IS A GAME WHERE YOU GET TO EXPERIENCE CARNIVAL MINIGAMES! CURRENTLY THERE ARE 5 MINIGAMES AVAILABLE, AND EACH OF THEM HAS 3 DIFFICULTIES, EASY, MEDIUM AND HARD.

THE CURRENCY OF THIS GAME IS TIKITS, WHERE YOU NEED TO PLAY GAMES TO WIN TIKITS! YOU CAN WIN UP TO 5 TIKITS FOR EASY DIFFICULTY, UP TO 10 FOR MEDIUM, AND UP TO 25 FOR HARD! YOU CAN USE TIKITS TO REDEEM COSMETICS IN THE SHOP!

DON'T WORRY, CLICKING GREEN FLAG DOES NOT RESET YOUR PROGRESS! AS LONG AS YOU HAVE THIS TAB OPENED, YOU'RE GOOD TO GO! YOU CAN FORCE RESET BY HOLDING "R" KEY FOR ABOUT 2 SECONDS.

* MUSIC IS DECIDED AUTOMATICALLY BY THE BACKGROUND.

「PATCH NOTES」
VERSION 2.0 (JUL 31)
- SAVECODES! YOU CAN NOW SAVE AND LOAD YOUR PROGRESS.

OLDER PATCH NOTES CAN BE FOUND HERE:
HTTPS://SCRATCH.MIT.EDU/STUDIOS/35471100/

「CREDITS」
FONT: RUBIK + COOKIERUN

ARTS: 100% BY ME!

MUSIC:
1. REFRESHING COASTAL ROAD // DEVSISTERS
2. HAPPY HEALTHY HAMLET // DEVSISTERS
3. SEA FAIRY COOKIE'S TRIAL // DEVSISTERS
4. SUSPICIOUS MANSION // DEVSISTERS
5. PRIMEVAL JUNGLE // DEVSISTERS
6. ISOLATION // NIGHTHAWK22
7. ROCKING PINEAPPLE ISLE! // DEVSISTERS

NOTE: NONE OF THE MUSIC IS OWNED BY ME, AND I DO NOT CLAIM IT SO. IT IS ALL OWNED BY THEIR RESPECTIVE OWNERS CREDITED ABOVE.

「PROPOSING」
IF YOU LIKE TO SUGGEST (PROPOSE) THIS TO BE FEATURED, DO SO IN HERE:
HTTPS://SCRATCH.MIT.EDU/STUDIOS/28715018/
HOWEVER, IF YOU ARE A NEW SCRATCHER, THEN

备注与谢志

https://scratch.mit.edu/projects/1047783704/

开发日志

变量

countr

user id

highscore_data

detectcounter [save/load]

output

my variable

tikit_data

cosmetic_data

output2

cosmetic_code

savecode

buttons disabled

 

列表

numbers

savecode

data

 

角色

Stage

代码

当接收到 ask for data

询问 Insert your save code here: (leave blank to cancel) 并等待

如果 (回答 = ) 不成立 那么

将 {savecode} 设为 回答

广播 load data 并等待

 

Thumbnail 5.6

造型

version

thumbnail art3

 

UI

造型

main_6

data_1

data_2

 

代码

当 绿旗 被点击

将 {buttons disabled} 设为 0

 

当接收到 main menu

隐藏列表 {savecode}

重复执行 5 次

重复执行 6 次

克隆 自己

 

当接收到 data

将 {ingame?} 设为 data

换成 data_1 造型

等待 0 秒

重复执行 2 次

克隆 自己

下一个造型

 

当作为克隆体启动时

否则

如果 (造型名称 = main_6) 那么

广播 data

播放声音 Gaming Sound Effect (HD).mp2

如果 造型名称 包含 data? 那么

显示

重复执行直到 ({ingame?} = data) 不成立

如果 碰到 鼠标指针? 那么

将 亮度 特效设定为 15

否则

将 亮度 特效设定为 0

如果 ((碰到 鼠标指针? 与 按下鼠标?) 与 ({buttons disabled} = 0)) 那么

如果 (造型名称 = data_1) 那么

广播 main menu

否则

如果 (造型名称 = data_2) 那么

将 {buttons disabled} 设为 1

广播 ask for data 并等待

将 {buttons disabled} 设为 0

隐藏

删除此克隆体

否则

 

game banners

造型

5

Data

 

代码

当 绿旗 被点击

隐藏

如果 ({ingame?} = data) 那么

显示

换成 Data 造型

否则

隐藏

 

information

造型

info_game2

 

代码

当 绿旗 被点击

如果 (({ingame?} = 2) 或 ({ingame?} = 3)) 不成立 那么

如果 (({ingame?} = 2) 或 (({ingame?} = 3) 或 ({ingame?} = data))) 不成立 那么

 

asset

 

save/load