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最后修改于2024年05月01日

指导教师

操作说明

FOR MORE AMAZING GAMES, I HIGHLY RECOMMEND CHECKING OUT THIS PROJECT:
HTTPS://SCRATCH.MIT.EDU/PROJECTS/912137700/


THIS GAME WILL RECEIVE FUTURE UPDATES!

MAKE SURE TO STAY TUNED FOR THEM. AND WHILE I'M NOT ONE TO BEG FOR LIKES AND FAVORITES, FAVORITING WOULD BE A GREAT WAY TO BE NOTIFIED, AS THE THUMBNAIL WILL CHANGE ANYTIME THERE'S A MAJOR UPDATE
(WITH NEW ART EVEN)

NEW UPDATES MIGHT INCLUDE:

-NEW ENEMIES
-LEADERBOARDS
-ACHIEVEMENTS
-DAILY CHALLENGES (RANDOMIZED)

PROBABLY OTHERS TOO THAT I HAVEN’T THOUGHT OF



HEAVILY RECOMMENDED THAT YOU USE TURBOWARP, BUT NOT REQUIRED

HTTPS://TURBOWARP.ORG/513679515

WELCOME TO "SHELL SHOCK"

AN ENDLESS ARCADE-STYLE ACTION GAME WITH 5 DIFFERENT GAME MODES, AND MULTIPLE CUSTOMIZATION OPTIONS! THE DIFFICULTY ALSO INCREASES THE LONGER YOU PLAY, SO IT ADDS MORE CHALLENGE TO IT

THIS GAME WAS CREATED FOR A SCHOOL PROJECT OF MINE, AND TOOK ALMOST EXACTLY ONE ENTIRE MONTH TO DRAW, DESIGN, ANIMATE, CODE, TEST, FIX, AND ALL THAT JAZZ

IF YOU ARE NEW TO THIS GAME, IT IS HIGHLY RECOMMENDED THAT YOU START WITH THE TUTORIAL
(SELECT ARCADE MODE TO GET THERE)
THE TUTORIAL BASICALLY SUMS UP THE CONTROLS FOR YOU

IF YOU'D LIKE TO SWITCH THE CONTROLS, GO TO OPTIONS


---------MORE UPDATES TO COME---------
I'M THINKING OF MAKING HIGH SCORES, NEW ENEMIES, AND OTHER COOL STUFF LIKE THAT. ALSO IF THERE IS EVER A BUG OR GLITCH, LET ME KNOW! CLICKING THE FLAG SHOULD HELP, BUT I'D STILL WANT TO TRY AND FIX IT


NOT MUCH ELSE TO SAY, SO THAT'S THAT







THIS IS NOT A TROOPER DOWN GAME BTW
TROOPER DOWN IS SET IN ITS OWN UNIVERSE

备注与谢志

https://scratch.mit.edu/projects/513679515/

开发日志

变量

splode [explode]

Jet Sheilds

Jet alive?

cutscene clone

LEVEL PHASE

costume [objects]

Tutorial check

player firing

enemy clone [flight enemy]

gravity [flight enemy]

fall speed [flight enemy]

chopper health [flight enemy]

distance [flight enemy]

death check [flight enemy]

enemy count

debris direction [flight enemy]

jumping? [Katana-1]

takeoffspeed

fall speed2

crouching? [Katana-1 (sword)]

contact?

crouching? [Katana-1]

damage charge [Katana-1 (sword)]

gravity [ENEMY ROBOT]

fall speed [ENEMY ROBOT]

attacking? [Katana-1 (sword)]

ship shields [Jet]

robot count

my variable

size [station]

sword impact

Distance to objective

DIFFICULTY LEVEL

distance multiply [UI objective]

distance to objective

endless

Difficulty

Gradually increases

Enemy counter 1

Enemy robot count

Time until meltdown:

time

Robots destroyed:

Stations destroyed:

distance traveled:

Player Health

Player Alive?

music? [Setting 2]

 

列表

HomeScreen Navigation

 

角色

Stage

造型

背景1

backdrop1

backdrop2

backdrop3

explos

explos2

backdrop4

backdrop5

space

backdrop6

backdrop7

backdrop8

hanger

space2

hanger 2

space station

reactor

Title

space3

factory

space (idk)

space 3

space (idk)2

 

声音

pop

 

代码

当 绿旗 被点击

广播 home screen start

 

当 绿旗 被点击

换成 Title 背景

 

当接收到 start without tutorial

重复执行 25 次

将 亮度 特效增加 -4

隐藏

 

当接收到 Role credits

重复执行 25 次

将 亮度 特效增加 -4

隐藏

 

当接收到 pre-game load

等待 11 秒

清除图形特效

 

当接收到 flight start

换成 space 背景

 

当接收到 home screen start

重复执行

等待 ({HomeScreen Navigation} 的第 1 项 = Starting)

重复执行 10 次

将 亮度 特效增加 -10

换成 factory 背景

重复执行 10 次

将 亮度 特效增加 10

等待 (({HomeScreen Navigation} 的第 1 项 = Starting) 或 ({HomeScreen Navigation} 的第 1 项 = Arcade Mode)) 不成立

 

当接收到 home screen start

重复执行

等待 ({HomeScreen Navigation} 的第 1 项 = Game)

重复执行 10 次

将 亮度 特效增加 -10

换成 space3 背景

重复执行 10 次

将 亮度 特效增加 10

等待 ({HomeScreen Navigation} 的第 1 项 = Game) 不成立

 

当接收到 home screen start

清除图形特效

将 亮度 特效设定为 -100

重复执行

等待 ({HomeScreen Navigation} 的第 1 项 = Home)

将 亮度 特效设定为 -100

换成 Title 背景

重复执行 25 次

将 亮度 特效增加 4

等待 ({HomeScreen Navigation} 的第 1 项 = Home) 不成立

 

当接收到 start with tutorial

重复执行 25 次

将 亮度 特效增加 -4

隐藏

 

当接收到 pre-game load

重复执行 25 次

将 亮度 特效增加 -4

隐藏

 

当接收到 flight start

 

当接收到 home screen start

 

角色1

 

concept art

 

cutscene 1

 

crosshair

 

Jet

 

objects

 

Direction

 

explode

 

space background

 

music

 

flash

 

flight enemy

 

small objects

 

Katana-1

 

ground

 

boxes

 

Katana-1 (sword)

 

space background moving

 

hitbox

 

r e d

 

fireball

 

le orb

 

ENEMY ROBOT

 

menu 1

 

option1

 

option 2

 

thumbnail

 

option 3

 

Title one

 

play game

 

fade

 

Title two

 

back

 

menu 2

 

option 4

 

option 5

 

Start with tutorial

 

Start without tutorial

 

menu 3

 

setting display

 

Setting 1

 

Info

 

station

 

UI shields

 

UI objective

 

floors

 

enemy robot 2

 

sword

 

player2

 

Player hitbox

 

top-down crosshair

 

explosive

 

break up

 

jet rescue

 

loading screan

 

UI objective

 

cutscene 2

 

cutscene move

 

Choose1

 

Choose2

 

Choose3

 

Choose4

 

Choose5

 

Choose6

 

Titles

 

start instant

 

endless button

 

GAME OVER

 

homescreen

 

UI health

 

tutorial words

 

Setting 2

 

credits