这家伙很懒,什么都没写下...
这家伙很懒,什么都没写下...
变量
_ForceDelay
_DEBUG
FPS
_ScrY
_Eating
_ArmFrame
_Creative?
_Skin
dur [Armor]
inWater [Steve]
_lsy
_Mode
_BiomeID
_ScrX
refIdx_iv [gui_invrow]
data3 [gui_invrow]
y [gui_invrow]
data4 [gui_invrow]
KeyDelay
_respawnSeed
_Survival
_BiomeTextures
match exact [gui_invrow]
match [gui_invrow]
CraftMul [gui_invrow]
_FireDamageArmor
flammability [Armor]
_KbResistMul
_KeyDelayTrick
ss_g [Generator]
MobCount
MDOff [Mob]
typP [Mob]
time [Mob]
x [Mob]
tileP [Mob]
i_z3 [Generator]
t [Generator]
end in?
made end?
end in? 1 sec
total_g [Processor]
建造物
x [Generator]
x_g [Generator]
xx_g [Generator]
y [Generator]
y_g [Generator]
yy_g [Generator]
i [Generator]
t2 [Generator]
t2_g [Generator]
throttle
track [Generator]
vmul [Generator]
voff [Generator]
__lastSky
_BACKGROUND
_Chars
_CHUNK_SEED
_ClearHarvestIdx
_CreativeCount
_CreativeRows
_CreativeSliderOffset
_Cursor
_DamageArmor
_DefenseMul
_DMUL
_DragSrcID
_FAST
_fcount
_FoodMul
_FoodSaturation
_GEN_VERSION
_GLight
_Health_s
_HeldC
_HeldInvID
_Hunger
_InsideIdx
_ItmDmg2
_KnockBack
_LastDir
_LIGHTING
_Lighting?
_LightProb
_Locked
_lsx
_lsxNeg
_Max_Reach
_MaxHarvest
_MaxMobs
_MaxMobsBad
_MDMUL
_Mob100
_MobMul
_NextSelID
_NextSpawn
_RandIdx
_RandomSeed
_REFSIZE
_respawnIdx
_X
_Y
_Sound
_SpawnArea
_Speak
_SpriteCount
_SteveLight
_StoredEnchants [Tiles]
_ticks
_tickTime
_Time
_TimeReal
_ToolTipID
_ToolTipWait
_UnderCursor
_WalkFrame
_XRAY
c [Tiles]
CloneAsID [Tiles]
count [Tiles]
data [Tiles]
data2 [Tiles]
eButtonLoop
endSpeak [Tiles]
i [Tiles]
i_ii [Tiles]
i_t [Tiles]
ix [Tiles]
iy [Tiles]
light [Tiles]
lightMod [Tiles]
maxStack [Tiles]
offset [Tiles]
offset_ii [Tiles]
previous [Tiles]
refIdx_t [Tiles]
show [Tiles]
StuckIn [Tiles]
sx [Tiles]
sy [Tiles]
t_ilumTmp [Tiles]
t_tileIdx [Tiles]
temp [Tiles]
temp2 [Tiles]
temp3 [Tiles]
tileLocation [Tiles]
tileSprite [Tiles]
tileSprite2 [Tiles]
wait [Tiles]
x [Tiles]
y [Tiles]
列表
DEBUG
_ENCHANT_DATA
_Enchants2 [Counts]
_Inv
_BLOCK_DATA
_Level
_MOB_DATA
_Mob
_Enchants [Armor]
_InvPos
_LCopy
_Light
_LightMod
_TileCache
_FOOD_DATA
_Recipes
_CreativeOrder
_ListEnchs
_AssignedEnchants [selected / enchantment buttons]
_ShapelessGrid [gui_invrow]
_ShapelessGridCopy [gui_invrow]
_Menu
_MobSpawn
_BIOME_DATA [Generator]
EXTRA INFO
_GUI_pos
_CurrentTab [gui_invrow]
_GrowTime
_RANDOM
_RefData
_RefPool
romanNum [Tiles]
_Gamma
_Harvest
_LevelRef
_Inside
_SAVE_LIST [Generator]
_SAVE_LIST [Save Game]
MobPool [Mob]
spwn_Idxs [Mob]
Assets [Processor]
altitude [Processor]
Rand [Processor]
RNDStack [Processor]
tree [Processor]
_NextHarvest [Processor]
_Grow
_Explode
角色
Stage
造型
背景1
backdrop1
backdrop2
声音
啵
角色1
Blank
Generator
Processor
Steve Arm
Steve
Steve Legs2
Steves Head
Tiles
Cursor
gui_invrow
gui_invsel
Counts
Arrow Progress
Smelt Progress
Mob
Health
Oxygen
Armor
Hunger
selected / enchantment buttons
CreativeOverlay
Scrollbar
Scrollbar Button
Menu1
Splash_select
Menu2
Save Game
Commands
Pseudorandom Cycle
Stage Sprite
snow