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变量
id [Sprite2]
i [Game]
psp [Game]
yy [Game]
z [Game]
x [Sprite2]
x1 [Game]
x2 [Game]
horizon_x
t [Game]
road_ang
road_target [Game]
road_time [Game]
car_x
nextCarY [Game]
nextCar [Game]
ects [Game]
ecsp [Game]
ID [car sound]
SOUND_TICK
SOUND_ID
IsAccellerating
SOUND_#
x [map]
y [map]
a [map]
@Get Direction [map]
d [map trace]
i [map]
la [map]
speed
car_sx
Next Lap Y [Game]
Lap Ticks [Game]
Lap Time
car_slide
frame [Sprite_FX_Dust_0013]
mode [Sprite_FX_Dust_0013]
debug [Game]
_Chars [Multiplayer]
云变量 Player_5
云变量 Player_6
云变量 Player_7
云变量 Player_8
速度
ID [map trace]
t2 [Game]
云变量 GameData
PMUL [Multiplayer]
Debug [Multiplayer]
云变量 Player_4
tickTock [Multiplayer]
?Val [Multiplayer]
@Master ID
@Max Players
tryPlayerID [Multiplayer]
Encoded Name [Multiplayer]
@Offline [Multiplayer]
云变量 Player_1
tt [Game]
云变量 Player_2
云变量 Player_3
TIME_OUT [Multiplayer]
py [Starting Line]
@Player ID
y [Game]
z [Starting Line]
@Player Count
tick_frames [Multiplayer]
isClone [Starting Line]
scale [Starting Line]
py2 [Starting Line]
_Tick
Light ID [Start Light]
tick
Start Time
State
StateAuthor
trackStr [map]
idx [map]
token [map]
token# [map]
Car Base # [Game]
Car Type [Game]
TRACK_MUL
CAR_ACC
CAR_FRIC
CAR_FRIC_GRASS
CAR_TURN
CAR_TURN_FRIC
Last Lap
列表
Tracks [map]
Road Lag [Game]
Cloud Data [Multiplayer]
Player Data [Multiplayer]
_change [Multiplayer]
_Broadcast [Multiplayer]
_Console [Multiplayer]
Grass1
Grass2
Grass1X
Grass2X
CarsX
CarsY
CarsPX
CarsPY
track_x
track_y
track_a
track_sx
@PlayerData
@PlayerNames
@Broadcast
@PlayerOffset
角色
Stage
造型
背景1
backdrop1
声音
啵
pop
角色1
Game
Starting Line
Sprite2
fog
sky
car sound
map
map trace
Sprite_FX_Dust_0013
Multiplayer
Start Light
Other Cars