New Super Mario World v2.0

复制链接 & 嵌入
链接
复制链接
嵌入网页
复制嵌入代码
进入全屏模式
载入作品
正在创建积木……
载入角色……
载入声音……
加载扩展……
正在创建积木……
呼唤小猫……
传送Nano……
给Gobo充气 …
准备表情……
还没有人打赏!
最后修改于2023年08月14日

指导教师

操作说明


REMIX SOURCE 1:
HTTPS://SCRATCH.MIT.EDU/PROJECTS/540934427/(FROM BRAD-UNFINISHED)
REMIX SOURCE 2:
HTTPS://SCRATCH.MIT.EDU/PROJECTS/433296825/ (FROM NIGHTCAT28)
REMIX SOURCE 3:
HTTPS://SCRATCH.MIT.EDU/PROJECTS/285798474/ (FROM BRAD-GAMES)
SPECIAL THANKS TO NINTENDO, BRAD-GAMES, BRAD-UNFINISHED, AND NIGHTCAT28!
<日本語>
リミックス元 1:
HTTPS://SCRATCH.MIT.EDU/PROJECTS/540934427/(BRAD-UNFINISHEDさんより)
リミックス元 2:
HTTPS://SCRATCH.MIT.EDU/PROJECTS/433296825/ (NIGHTCAT28さんより)
リミックス元 3:
HTTPS://SCRATCH.MIT.EDU/PROJECTS/285798474/ (BRAD-GAMESさんより)
任天堂、BRAD-GAMESさん、BRAD-UNFINISHEDさん、NIGHTCAT28さんに感謝します!

备注与谢志

https://scratch.mit.edu/projects/721931370/

开发日志

变量

scrollx

scrolly

scrollO [Terrian]

Clone? [Terrian]

scrollOY [Terrian]

Crouching

Frame (Spin Jumping)

Spin Jumping

Power Up

X [fireball1]

Y [fireball1]

Temp Direction

Clone? [fireball1]

Touching Terrian (FB1)

FB1X

FB1Y

FB2X

FB2Y

Touching Terrian (FB2)

Temp Direction (FB2)

Bounced? [fireball2]

shooting fireball animation

frame (fireball animation)

Pit Death?

Coins

Frame (Global, Slow)

Flashing

Alive? [Mushroom]

Temp Item X

Temp Item Y

Frame [Mushroom]

Frame [Solid Objects (SMW)]

Scrollx

Show Hud

Front? [Sprite3]

Lives

Stock

Active? [Stock (in game)]

Y [Stock (in game)]

P Power

YV [Mushroom]

MUSH DIRECTION

scrollO [2021-02-23 05_44_16-createabackground]

Level

Direction [Map Mario1]

Temp Item

STAR

FRAME

On Screen? [Mushroom]

goal enable?

POWER UP

Level ID

stop

goal

goalup

TIME

time100<

dash?

Clone ID [Solid Objects (SMW)]

X [Solid Objects (SMW)]

Y [Solid Objects (SMW)]

bg

Y [Objects (SMW)]

speed Y [hitbox]

 

列表

Collected Dragon Coins

goal

 

角色

Stage

造型

背景1

1

2

3

4

5

6

MAP

2021-02-23 19_31_56-tiles-overworld

MAP3

MAP2

2021-02-25 14_03_06-Window

2021-02-25 14_31_36-Window

2021-02-25 14_34_24-Window

2021-02-25 14_34_24-Window3

2021-02-25 14_34_24-Window2

 

声音

pop

game over

 

代码

当接收到 Title Screen

换成 backdrop2 背景

 

当接收到 Map Screen

换成 2021-02-23 19_31_56-tiles-overworld 背景

 

当接收到 game over

换成 6 背景

停止所有声音

 

当接收到 set

将 {Power Up} 设为 0

将 {Lives} 设为 5

将 {Coins} 设为 0

将 {Show Hud} 设为 0

将 {Stock} 设为 0

将 {Level} 设为 1

删除 {Collected Dragon Coins} 的全部项目

删除 {goal} 的全部项目

广播 Title Screen

 

当接收到 Death to Mario

如果 ({Lives} < 1) 那么

将 {Show Hud} 设为 0

等待 4 秒

停止所有声音

广播 Delete ALL Clones

广播 stop mario

广播 game over

等待 0.1 秒

广播 oh no!

播放声音 game over 等待播完

广播 game over 2

等待 3 秒

广播 set

 

角色1

 

notes

 

hitbox

 

Mario

 

Objects (SMW)

 

Solid Objects (SMW)

 

Terrian

 

BG

 

fireball1

 

fireball2

 

Music

 

Bottom Sensor

 

Right Sensor

 

Left Sensor

 

Top Sensor

 

Mushroom

 

Sprite3

 

Lives

 

Coins

 

Stock

 

Stock (in game)

 

Mush Sensor

 

Mush Sensor2

 

BG Title

 

NSMW Logo

 

PRESS SPACE KEY

 

Thumbnail

 

Map Border

 

Map Mario1

 

Map Levels

 

sprite3

 

Sprite2

 

スプライト2

 

Time100

 

Time10

 

Time1

 

Ground

 

Lavel Border