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最后修改于2023年08月14日

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操作说明

TECHNICAL DEMO OF THE NEW 3D PRISM ENGINE 2.0!

THIS PROJECT SHOWCASES:
DYNAMIC BSP TREE BASED DEPTH SORTING (SO FAST!),
LOCAL OBJECT TRANSFORMATIONS,
BALL PHYSICS AND COLLISION SYSTEM
SUPPORT FOR TRIANGLE,QUAD, POLYGON AND SPRITE PRIMITIVES
MULTIPLE OBJECT SUPPORT
FAST VERTEX TRANSFORMATION PIPELINE
SHADOW PROJECTION
DIRECTIONAL LIGHT

TURBOWARP LINK: HTTPS://TURBOWARP.ORG/714869495?FPS=60&STUCK
~ PRESS V TO SHOW/HIDE SETTINGS AND INFO VARIABLES
~ TURN OFF SHADOW FOR LESS LAG
-----------------------------------------------------
THIS PROJECT TOOK ME OVER 100 HOURS TO MAKE WITHIN THE COURSE OF A YEAR. I'M VERY HAPPY TO FINALLY SHARE IT WITH SCRATCH! FOLLOW ME, TO BE THE FIRST TO SEE MY NEXT BIG 3D PROJECT :)

MUSIC: RIDER OST - KETCHAPP - AMBIENT

#3D #MAZE #GAMES #ALL

备注与谢志

https://scratch.mit.edu/projects/714869495/

开发日志

角色

Main

代码

定义 rotation-controls ()

将 {@roll} 增加 {y-vel}

将 {@roll} 增加 (-1 * {y-vel})