- ARROW KEYS TO MOVE
- Z TO SPRINT
- SPACE TO JUMP (JUMPING IS ONLY A VISUAL THING IN 2.5D)
- CLICK ON ENEMIES TO DAMAGE THEM
- UP ARROW (X WHEN IN 2.5D) TO ENTER DOORS
- NUMBER KEYS TO CYCLE THROUGH HOTBAR.
MARIO GOES THROUGH A PIPE CANNON SO POWERFUL THAT MARIO SHATTERS THE 4TH WALL, ESCAPES THE TV, AND LANDS IN A GAMEBOY. AFTER ENTERING THE GAMEBOY, HE FINDS HIMSELF IN THE WORLD OF POKÉMON.
THIS IDEA WAS REQUESTED BY @MARIOFRED
I HAVE NEVER PLAYED A POKÉMON GAME BUT I HAVE SEEN GAMEPLAY OF IT SO I MADE THIS GAME BASED OFF OF AN EDUCATED GUESS OFF OF WHAT I KNOW.
I USED THE TILESET OF POKÉMON FIRE RED/LEAF GREEN BECAUSE I FOUND THAT AS THE BEST FIT FOR SMW MARIO.
MOST ASSETS BELONG TO NINTENDO, MOJANG, AND GAMEFREAK.
CHECK OUT MORE MARIO X OTHER GAMES GAMES HERE: HTTPS://SCRATCH.MIT.EDU/STUDIOS/31007195